
Five damage dealers, zero sanity, one girl who canβt stop collecting red flags.
β€οΈ Synopsis. You summoned them by accident. Now they wonβt leaveβand youβre not sure you want them to. Five killers, each with a reason to love you, hate you, or ruin you completely. They say itβs Affinity, but it feels more like obsession wearing a charming smile. And the worst part? You think you might deserve it.
β‘ Book. Forbidden Fruits: Intimate Obsessions, Unhinged Desires.
β‘ Pairing. Yandere! Esports Apocalypse AU! Multi-fandom x Fem. Reader ~ feat. Squad Zero
β‘ Characters. Granger, Gusion, Bara! Dust! Sans, Childe, Scar
β‘ Novella. Game Over, You’re Mine – Part 1
β‘ Word Count. 11,655
You were born with a silver spoon in your mouth, but it tasted like rust and blood. A legacy child of a pristine dynasty, cradled not in love, but in expectations sharpened to needles. The mansion you lived in had more rooms than people, and more mirrors than windows. Clean, cold, clinical. Always perfect. Always smiling. Like your family.
You were the anomaly. The noise in the statistics. The one who wouldn’t fall in line.
They called you gifted early on. The kind of brilliance that earned you awards before you learned how to spell your own name correctly. But the thing about gifted children in golden cages is that they don’t get to just be children. They become proof. Proof that the family was better than everyone else. Proof that the bloodline was superior. That the genes were flawless.
Your siblings? Charming, driven, philanthropic. They sparkled on magazine covers and waved at charity auctions. You? You were the wrong flavor of genius. The one that came with awkward silences, a permanently blank stare, and an inexplicable disdain for small talk. They said you were difficult. Strange. A late bloomer, maybe. But your mother had stopped making eye contact with you by the time you were four.
You remember your childhood in echoes. Not moments. Not memories. Just faint whispers of time in quiet rooms where the ticking clock was louder than your heartbeat. You didnβt cry. Not because you were strong, but because you figured out early that no one listened. You spoke when spoken to. You ate when reminded. You smiled when prompted.
Your parents didnβt hit you. That would be uncivilized. No, your pain came wrapped in velvet gloves and practiced smiles. Disappointment dressed up as concern. Pressure disguised as love. They never shouted, but they never had to. Expectations can suffocate without making a sound.
You learned to read before you could write. Not because anyone asked you to, but because you were desperate to find somethingβanythingβthat made sense. Books had rules. Logic. Structure. A beginning, middle, and end. And more importantly, they asked nothing of you. No performance. No perfection. Just quiet pages and silence.
Then, you found your first video game. You were two. Barely tall enough to reach the controller. Your cousin had left the console running in the guest room. The screen was a storm of pixels, blood, and grotesque screaming. A horror slasher game. Age-inappropriate. Brutal. Beautiful. You donβt remember the name. But you remember the feeling.
It was the first time you felt anything.
A strange thrill. A pulse of adrenaline. The chaos on the screen mirrored the one in your chest. You died in-game every three minutes, but you didnβt care. There was no judgment in the digital world. No “what will the neighbors think” or “why can’t you be more like your sister?” Just monsters to kill and darkness to survive. Simple. Honest.
You played until your tiny fingers ached. And when your parents found you, they didnβt yell. They laughed politely, unplugged the console, and told you to go read something more “enriching.” But it was too late. You were hooked.
From then on, you sought out games in secret. At first, it was borrowed consoles, old cartridges, discarded CDs. You became a scavenger of pixels. A collector of other peopleβs digital skeletons. Horror, FPS, survival, dark fantasy, psychological thrillersβyou devoured them all. You learned to read walkthroughs before bedtime stories.
You were seven when you beat your first permadeath roguelike game without a single save point. You were ten when you broke your first world record speedrun. Not that anyone noticed. Your family only noticed when you skipped a piano recital to finish a boss rush challenge. They grounded you for a month. Took away your games. Said it was an addiction. A waste of time.
But even they couldnβt take away what it gave you.
In games, you werenβt the quiet, useless child with dead eyes and a haunting aura. You were a warrior. A survivor. A king. In games, you mattered.
Your bedroom became your only safe zone. The only place you could breathe. You buried yourself under headphones, screens, and strategy guides. Let the real world fade out in favor of better ones. The ones where you controlled the outcome. Where you had power. Where pain made sense.
You stopped talking around the same time you stopped trying to make friends. What was the point? Kids at school looked at you like you were cursed. Teachers said you were too smart to be this cold. But even when they called home, your parents would chuckle and say, “Sheβs just a little shy.”
You were never shy.
You were broken.
And no one noticed.
You didn’t eat much. You didn’t sleep well. But you gamed like your life depended on it. Because in a way, it did. Every level cleared was another breath drawn. Every boss defeated, another scar soothed. You didn’t care about winning. Not really. You cared about surviving.
You learned coding just to mod your games. Learned art to draw fanart of your favorite characters. Wrote essays analyzing game mechanics. You did everything for games that you never did for school, despite being on top of every academic ranking list with no effort. Games were the only thing that could light a spark behind your dead eyes.
By the time you were thirteen, you were infamous in niche forums and online leaderboards. A ghost with inhuman reflexes and a kill count that made grown men ragequit. You had dozens of aliases, but the one that stuck was simple. Ironic. Brutal. A single digit.
Zero.
No one knew who you were. No one knew how young. No one cared. They either feared you, or worshipped you. But they played with you, and that was enough.
Enough to feel real.
Sometimes you wondered if your family even noticed how hollow you were becoming. But the truth was they didn’t need to. As long as you kept the grades up and smiled for pictures during family galas, no one cared if you bled behind your eyes.
But your games did. They always cared.
And you never forgot the first time one of your characters looked back at you.
Not through the screen.
Not as code.
But as something alive.
That was the day the world changed.
But not before it ended first.
Not before you ended first.
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
You were eight when the sky fractured like a cracked screen, and the world stopped pretending it made sense. Most people screamed, died, or lost their minds. You tilted your head and watched in silence, eyes reflecting the flickering neon glimmers of an RPG UI manifesting midair. It was oddly beautiful, in the way collapsing civilizations always are from a distance.
They called it the Merge.
At first, everyone assumed it was a viral marketing stunt. Then the first Leviathan-Class Raid Boss rose from the ocean and crushed three continents in twelve hours. That killed the buzz pretty fast.
Turns out, the multiverse was real. It had always been real. Someone just hit the wrong switchβor the right one, depending on your philosophical stanceβand every video game you ever played, every grind-heavy MMO, turn-based tactical, survival horror, FPS hellscape, and farming simulator vomited its code into reality. Only, it wasn’t just the code. It was the logic, the mechanics, the very systems that governed digital life, now overwriting the laws of physics like a corrupted save file.
“Players” were the lucky ones. Or so people liked to believe. People who gained interfaces, inventories, skill trees, and the power to summon and control Charactersβentities drawn from every known (and some unknown) game universes. Characters obeyed their Players like summoned familiars, each with their original personalities, abilities, and sometimes annoyingly self-aware commentary. Most Players were just gamers who suddenly became gods. Not all of them deserved it. Most didnβt.
You didnβt scream. You didnβt cry. You just watched the world fall apart and thought: Of course.
Of course the end wouldnβt come with fire or flood. It would come with patch notes.
For the first three years post-Merge, humanity flailed like a disconnected modem. Governments collapsed, cities burned, internet forums became religious cults. The FPS freaks became warlords. The MMORPG addicts built digital empires out of scavenged UI scrap. Battle royales turned into national policy. Soulslike dungeons opened like infected wounds in reality, devouring the unprepared and spitting out loot tables.
You survived by watching. Learning. You catalogued every change, every anomaly, every failed system and emergent behavior like a dead-eyed archivist in a world made of cheat codes and chaos. Most people didn’t know how Players were chosen. They still donβt.
But you do.
Itβs not random. Not luck. Not even genetics. Itβs based on something older and cruelerβproximity to narrative density. The more Player-like your existence was before the Mergeβyour habits, your thoughts, your ritualsβthe more likely the world was to hand you a controller. A cosmic algorithm looking for protagonists. Or antagonists. Or whatever archetypes made the world spin.
You, of course, qualified. But you didnβt use it like the others did. No flashy summons. No spectacle. You were the kind of Player who scouted the code and reverse-engineered the entire phenomenon before your tenth birthday. Your first summon wasnβt a champion or a legendary hero. It was a system diagnostic menu.
There are things you know that no one should.
Like how this isn’t just one universe stitched to another. It’s a rot. A cancer of worlds metastasizing into each other, each genre bleeding into the next. Platformers turning into survival horrors. Dating sims collapsing into rogue-likes. Farming games with necromancer mechanics. The lines aren’t just blurred. They’re erased.
You’ve seen the source of it. You wish you hadnβt. You understand now why so many Players go mad trying to decipher the interface.
The truth is this: the apocalypse never stopped. It just changed genres.
After three years, the world stabilized. Thatβs the word they useβ”stabilized.” What they mean is that people stopped screaming long enough to build systems around the screaming. Cities fortified themselves into PvP zones. Towns became co-op hubs. There are spawn points, respawn timers, world events, leaderboard politics. Some places run on RTS mechanics. Others run like turn-based nightmares.
Kids grow up now learning about elemental affinities and frame data in school. If you donβt know how to min-max by age ten, youβre cannon fodder. Meta-discussions are literally life-or-death. Streamers are warlords. Patch notes are divine law.
You? You play solo. Always have. Even now, when the world is an infinite co-op dungeon, youβre still the silent type with maxed-out insight and no social tree. People think youβre weird. Unfriendly. Dangerous.
Theyβre right.
Youβve read the worldβs script. The system doesnβt like people who go off-rails. It punishes free will with narrative side quests disguised as fate. But you know how to say no. Youβve broken quest chains with a smile and soft deletion of a key NPC.
Thatβs the other thing. The world loves protagonists. But it hates observers. It loathes anyone who wonβt participate.
Itβs tried to break you more times than you can count. Dream sequences. Character arcs. Forced romance flags. You tear them out like bad code.
The worst part? You still love games. That never changed.
You love them with the same hollow affection a coroner has for corpses. You understand them better than anyone, which is why you donβt trust them. Not anymore. The system is seductive. It offers meaning. Progression. Purpose. But itβs a lie. Youβve seen the final achievement. Itβs blank.
There are others like you. Not many. Quiet ones. The ones who didnβt go insane, didnβt join guilds, didnβt try to build new kingdoms out of blood and data. They keep their heads down. Youβve exchanged glances. Shared nods. But no words. You all know better.
Because thereβs another truth you carry alone: the Merge isnβt done. This is still early access. The real patch is coming. And when it hits, the world will update again.
You already know the name of the final boss. Youβve seen it hidden in the code, behind seven layers of corrupted debug menus and one eldritch rhythm game.
But you donβt say a word.
Knowledge is power.
But in a world like this?
Knowledge is aggro.
And youβve got your stealth stat maxed out.
For now.
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
You were twelve when you summoned your first Character.
It happened in a crumbling netcafe, half-burned, barely wired into the post-Merge grid. The air stank of ash, melted plastic, and desperation. You had scraped together enough old-world credits and barter goods to rent one hour of accessβone glorious, flickering hour.
You picked a MOBA because everyone said not to. Too unstable, they warned. Too chaotic. Lane-based realities tended to bend wrong, to collapse into fractal logic loops. And worse, Characters summoned from MOBAs had a reputation: hard to control, erratic, high attrition rate. You picked it anyway. Because you liked systems no one else did. Because every guide told you to start with a tank or a support. So you picked a damage dealer.
Granger appeared mid-glitch.
He didnβt fall from the sky or crawl out of a summoning circle. He just loaded. Pixel by pixel. A humanoid shape blinking into place like a corrupted file unpacking itself. One second, the screen showed your dusty HUD. The next, he was standing in front of you. Cloak tattered. Gun polished. Silent. Staring at nothing.
He didnβt speak.
He didnβt have to.
His presence was like yours. Empty. Sharp. A missing thing, rather than an added one.
You looked at him, a twelve-year-old girl with a cracked UI and a maxed-out curiosity stat. He looked back, a grizzled, stoic ghost of a man with eyes that had seen too many deaths to count. Something passed between you.
Recognition.
Not the fluffy kind. Not some soulbound, sparkly bond bullshit. No. This was bone-deep. Code-deep. You were both the same brand of broken.
“Granger,” you said. Just to confirm. The system pinged. Name recognized. Ownership confirmed.
He nodded. Barely.
And that was it. Your first friend. Your first Character. Your first mistake, if anyone else had been judging.
Because Granger? He was squishy.
You learned that the hard way in your first PvE simulation. It wasnβt even a boss fight. Just a roaming elite that spawned out of bounds. You missed a command input by 0.4 seconds, and Granger took a crit to the chest. He bled out in your arms. Silent. Not angry. Just… waiting for the respawn timer.
You cried, maybe. Once. Briefly. Then you never made the same mistake again.
It got better after that. Slowly. You read every line of his code. Memorized his cooldowns, his passive modifiers, his animation cancels. You learned to use cover. To time your triggers. To bait movement. You figured out his recoil patterns like you were learning an old song.
He never praised you.
He just followed. Protected. Obeyed without question.
You didnβt need praise. You needed someone who wouldnβt leave.
Years passed. He changed. Not much. But enough.
You started to notice the little things.
He would reload before you asked. Step in front of hits meant for you. You once fumbled a hotkey and nearly got caught in a stun lockβhe burned his ult to break the chain and carried you out, cradled in his arms like some tragic NPC escort mission.
You called him dumb afterward.
He didnβt respond. But you swore his reload was slower that time. Petty. Childish. Almost human.
You donβt know when the affection started. Probably somewhere between your fiftieth solo clear and the time he patched your leg with a medkit you didnβt even know he picked up.
You never said anything.
Of course you didnβt.
He wouldnβt understand. And if he did, you didnβt want to know what heβd say. Granger wasnβt built for romance arcs. Neither were you. Emotions were just status effects. Bugged debuffs. You could clear those. Eventually.
But you knew.
You knew when other Characters tried to speak to you, and he would subtly repositionβalways between you and them. When idle, his gaze would flick toward your health bar every twelve seconds, like clockwork. When you rested, he stood guard.
You never summoned anyone else for years. Not because you couldnβt. You could have built a team. Optimized your loadout. Played the meta.
But you didnβt want to.
Because Granger understood you without speaking. Because his silence was kinder than most peopleβs words. Because you trusted him not to try and fix you.
And maybe, just maybe, you were afraid.
Afraid of breaking the only good code youβd ever found.
He still doesnβt talk.
Not really. Just the occasional phrase. Usually in combat. He calls you βPlayerβ like itβs a fact, not a title. Neutral. Distant.
But onceβjust onceβyou heard something else.
It was after a particularly bad raid. Blood everywhere. Your fingers were shaking. Not from fear. Just adrenaline crash. You dropped your UI, leaned against a ruined wall, and closed your eyes.
He crouched beside you. Wordless. As always.
Then he said, quietly, like he wasnβt sure if it would load correctly:
“Youβre not alone.”
You didnβt look at him. You didnβt reply.
But your fingers stopped shaking.
That was enough.
You love him. You know that.
Youβll never tell him. You donβt have to. Love is just another status effect. And youβve gotten very, very good at hiding your buffs.
Heβs probably your first crush. Maybe your last.
Heβs still squishy. Still off-meta. Still the worst possible pick for an apocalyptic solo queue run.
You still summon him every time.
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
You were sixteen when you summoned your second Character.
You didnβt mean to. It was a misclick. A lag spike. A fucking patch note nobody read. One minute, you were grinding a solo boss with Granger like alwaysβclean rotations, fluid movement, numbers green and good. The next? Your screen glitched. An icon you didnβt recognize pulsed blue, like it was waiting. Like he was waiting.
And then Gusion loaded in.
He didnβt appear. He arrived. Like a knife in the ribs. Quick. Precise. Intentional.
Lightning-blue sigils cracked through the air, code erupting like static fire. One heartbeat, the space next to Granger was empty. The next, it wasnβt.
The boyβno, not a boy, not really, something sharperβlanded like a dropped needle. Straight spine. Loose limbs. Smirk already halfway loaded.
He winked.
You stared.
He spun his daggers like heβd been born mid-animation cancel. Then he looked at you like you were something to dissect. Or worseβto measure. Not worth, not yet, but interesting.
Granger raised his gun. Gusion raised an eyebrow. Nobody moved.
Then he said: βYou summoned me. Try to keep up, Player.β
And that was it. No name ping. No confirmation box.
Just… ownership assumed. Claimed like a throne. Like a kill.
You wanted to uninstall him immediately.
β¦β§β¦β§
It took three weeks to figure out how to make him not wander off mid-fight. Four to stop him from initiating combat without you. Six before you could land a single combo string with his kit that didnβt break your fingers or your pride.
He was fast. Too fast. His cooldown windows were tight, brutally so. His mobility was untrackable. His burst windows were damn allergic to delay. He required perfect movement, split-second inputs, and an ego the size of a broken leaderboard.
You hated him.
He laughed at you.
βYour fingers are too slow,β he said, watching you fumble another blink-dash combo. βYour brain too. But we can work on that.β
You fantasized about deleting his data.
Granger refused to acknowledge him. Never looked at him. Never responded to his needling comments. When Gusion got close, Granger would simply reload. Loudly. Slowly. Passive-aggressively.
It was hell.
And then one day, mid-arena, cornered in a 2v5 because of a matchmaking bug, you finally nailed it.
The combo.
The blink, the stab, the flashstep, the ult chainβclean, flawless, brutal. You shredded the opposing Players in a microsecond, system screaming critical damage and bonus XP.
You froze.
Gusion didnβt. He leaned in behind you, hands ghosting near your interface. Not touching. Never touching. Just… hovering.
βTold you,β he whispered, voice like blue fire. βAll you had to do was want it.β
That was the first time you realized he wasnβt just fast.
He was hungry.
β¦β§β¦β§
Granger fought for you. Protected you. Waited for orders.
Gusion didnβt wait.
He forced movement. Forced tempo. He didnβt defend. He hunted. Every match with him was a brawl. A bloodbath. And you, quiet, logic-minded you, had to keep up or die trying.
You started to.
You adjusted your binds. Changed your grip. Drank caffeine and stared at enemy AI routines until your vision blurred. You remapped your reaction times. Memorized burst patterns. Became something fast enough to deserve him.
And he noticed.
He stopped calling you slow.
Started calling you fun.
You werenβt sure which was worse.
β¦β§β¦β§
He was nothing like Granger. Where Granger was all discipline and grim resolve, Gusion was momentum and menace. And flair. Too much flair. Half his kills were technically unnecessary overkill. But they looked good.
You hated how much fun you started having.
Because Gusion taught you how to want. Not just to win. But to dominate. To make the other team remember you.
βYouβre wasting potential if they donβt rage-quit,β he once told you, stepping over a fallen Player. βStyle matters.β
You learned greed. Precision. The chase.
You still summoned Granger every match.
But Gusion?
Gusion was the edge.
The itch you hadnβt known how to scratch.
β¦β§β¦β§
You didnβt like him. You didnβt trust him. But over time, you got used to him.
He stopped running ahead.
Started syncing his tempo to yours. Not always. Not cleanly. But often enough to matter.
Heβd watch your movements during combat. Echo them. Build off them. Add just enough chaos to let you break your patterns and rebuild them stronger.
You fought better with him.
He made you better.
β¦β§β¦β§
The first time you got cornered in a glitch trap, your inputs scrambled, your limbs stuttering, it was Gusion who found you.
You were on your knees, UI cracked, Granger too far out of range to respond.
Gusion didnβt say anything. Just moved.
The air hissed as he blinked through three corrupted mobs. Daggers flared blue and bright. He reached you in under two seconds. Slashed the trap node out of existence.
Then crouched.
Not out of concern.
Out of calculation.
His fingers hovered near your HUD. His eyes, impossibly sharp, scanned your vitals.
βDonβt die,β he said. Not as comfort. Not as command. Just… fact.
βYouβre more fun alive.β
β¦β§β¦β§
You healed. You got stronger. Faster. Meaner.
You started watching him, too.
How he bounced during idle. How he never stood still unless he was watching you. How he never, ever let another Player get behind you.
You caught him staring sometimes.
Not in that desperate, codebond way Granger had.
But in that competitive, calculating way.
Like he was trying to solve you.
Like you were a puzzle worth breaking.
β¦β§β¦β§
You stopped calling him annoying.
He stopped calling you slow.
Granger still didnβt talk to him.
That was fine.
You didnβt need them to get along.
You just needed to win.
And damn, with both of them?
You did.
You bled victory.
β¦β§β¦β§
Later, much later, after a particularly brutal climb match, you collapsed back in your chair. UI fizzing. Health bar flickering.
Granger knelt nearby, silent. Ready to reload.
Gusion appeared beside him, crouched backwards on the edge of a broken structure like a feral cat with a flair for the dramatic.
He grinned.
βYouβre finally starting to enjoy this,β he said.
You didnβt deny it.
He flipped a dagger through his fingers and said, too soft to be for anyone but you:
βCareful, Player. You might end up like me.β
You stared at him.
Then smirked.
βIβd be faster.β
His laugh, sharp and delighted, echoed through the broken code.
Granger didnβt move. But you swore his reload got slower.
You didnβt know what it meant.
But you knew one thing.
You werenβt alone.
Not anymore.
And maybe you werenβt quite so dead inside, either.
God help anyone who queued against you now.
You were starting to want things.
And Gusion?
Gusion had made you hungry.
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
The world was ending, but at least the queue times were fast.
You didn’t really care about the collapse of civilization or the fact that skyscrapers had respawn timers now. Humanity’s moral compass had already long since flatlined, so the new game patch that fused reality with esports mechanics felt more like an upgrade than a crisis. You could finally grind without having to explain to your therapist why your social skills were permanently locked at level one.
Then again, your therapist was your support.
“Mochi, they flanked again.”
“Mm. On it.”
Her voice was calm. Almost detached. But you knew what was about to happen.
From your vantage point on the crumbling rooftopβonce a bank, now a spawn zoneβyou watched as her Ruby slingshotted into the middle of a botched ambush, scythe first. The enemy DPS didnβt even have time to blink before Ruby yanked them into tower range. Blood sprayed like confetti. They screamed. You pressed a button.
Granger appeared beside you in a flash of shadow and music. One shot. Two shots. A crescendo of death notes.
“Dead,” you said flatly.
“Dead,” Mochi echoed.
You both moved on.
β¦β§β¦β§
Your squad was only two people deep, which in this world meant you were insane or cracked. Maybe both. The rankings didnβt care. You were climbing.
Players were rare. People who could summon, bind, and command game Characters like weapons or familiars. Most had full squads. You didnβt need them. You had each other.
You had your Granger and Gusion. Mochi had Ruby and Estes. A bruiser support-tank and a healer who turned sustain into slow, inevitable death. Like a comforting band-aid that smothered you in your sleep.
Other Players laughed when they saw your comp.
They didnβt laugh long.
Mochi didnβt play like a support. She played like a pissed-off older sister with abandonment issues and something to prove. She tower-dived like she was personally insulted by enemy architecture. She peeled assassins off you like flies off meat and shoved CC down midlanersβ throats like a very polite blender.
And you?
You deleted people.
Cold. Surgical. Dispassionate.
Click. Combo. Execute.
You didnβt flame in chat. You didnβt ping. You didnβt talk. You didnβt need to. Mochi was your mouthpiece, and her favorite love language was passive aggression.
“Wow,” she said as your random third tried to solo a fed Marksman. “Such bold gameplay. Truly inspiring.”
“Heβs dead,” you noted.
“Yeah. That too.”
The body hit the ground. A heartbeat later, Ruby vaulted back in, caught the enemy carry with her ult, and dragged them toward you like a sacrifice.
You didnβt say thanks. Mochi didnβt expect one. You aimed. Fired.
“Dead.”
β¦β§β¦β§
You liked Mochi because she didnβt need your soul. She just needed your build path.
You liked her Characters, too. Ruby was bloody, playful, dangerous. Estes was the cold light of a dying king. Granger tolerated them both. Gusion, on the other hand, didnβt like anyone, which made sense. He was you, if you were somehow more emotionally repressed and filled with knives.
The six of you were a dysfunctional, codependent mess. But you won games.
People talked.
“Oh my god, those two are climbing again.”
“Isnβt that the team with the support who trash-talks in Bible verses?”
“No, thatβs the one with the Granger who never misses.”
“They donβt even HAVE a full squad, who the hell do they think they are?”
You didnβt care.
You just wanted MMR.
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
The blood on your interface wasnβt real. Not anymore. Not since the System Update.
It trickled beautifully down the corner of your HUD like some aesthetic glitch effect, overlaying the wreckage of your last match. Tower craters. Burnt-out creep lines. The other team’s Carry, reduced to a pile of loot and shame. You flexed your fingers, the phantom recoil of Grangerβs shotgun echoing through your knuckles. That last ult shot? Clean. Overextended jungle flank. Punished.
“Next,” you said, deadpan.
You didn’t need to say more. Mochi was already queueing.
β¦β§β¦β§
Mochi wasn’t your friend. Not really. Not in this world. Not when the only currency that mattered was win rates and K/D/A ratios. But she was the only one who ever stayed when your mind short-circuited mid-session, when your fingers twitched with phantom keybinds and the edge of your consciousness blurred between UI and unreality. When the Characters blinked too human. When you didn’t.
She was your support. Your tank. Your damn duo.
“Mid-lane bait or jungle trap?” she asked, Ruby already flickering into material beside her, scythe gleaming like a promise.
“Both,” you said. “I’ll lead.”
The queue popped.
β¦β§β¦β§
Squad match. Ranked. Deserted highway biome. Time limit 40 minutes. First blood already on the board.
You didn’t flinch as the first burst of enemy fire clanged off your deployable cover. Gusion’s blade blinked in your peripheral vision, hovering, waiting. He never spoke. Just vibrated with murderous potential. Still more predictable than most people.
Mochi was behind you, Ruby bounding forward like a rabid dog on a leash. Tower aggro was a joke to her. So were cooldowns. Her playstyle was the exact opposite of her usual soft-spoken persona: vicious, aggressive, high-risk-no-risk-because-she’d-die-for-you.
“Left jungle collapse in ten. They’re overrotating,” she said, tone flat.
“Bait ’em.”
Gusion flickered forward in four frames of instant movement. The enemy ADC barely got a scream out before he was eviscerated. Ruby dove next, soaking stuns, disabling their support. You arrived last, calm, efficient, a hollow-eyed reaper with trigger fingers. Grangerβs ult sang like a funeral march. They were gone before they realized it.
+3 Rank Points.
+1 MVP.
You let out a breath you didn’t realize you were holding. You always did, after.
β¦β§β¦β§
Back in the staging zone, you stared at the scoreboard. Mochi leaned on her scythe, Ruby coalescing beside her, twirling blood between her fingers like silk.
“They donβt learn,” Mochi muttered, cracking her knuckles. “Why queue without team comms if you’re gonna run headfirst into crossfire? Dumbasses.”
“Their ADC had a 13% win rate.”
She rolled her eyes. “Should be illegal.”
You said nothing. Your bond meter with Granger flickered. He stood nearby, arms crossed, gaze turned from you. He didnβt like praise. He liked results. You were the same.
“Queue again?” Mochi asked.
You nodded.
β¦β§β¦β§
Later that night, you sat in your room, lights off, interface glowing. You studied your Character screen like a monk with a grimoire.
Granger: Bond Level 87%. Affinity: High. Stability: Very High.
Gusion: Bond Level 78%. Affinity: Moderate. Stability: Caution Required.
You hovered over Fanny. Her bond meter pulsed erratically. She was loyal, but unstable. You didnβt blame her. You knew what instability felt like.
Mochi pinged you. Duo ready.
You joined without thinking.
The match would begin in 3…
2…
1…
Let them come. Let them all come.
You were the damage. Mochi was your shield.
And you didnβt lose.
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
You were seventeen when the world got worse. Or maybe it was already bad, and the whole reality-meets-video-games apocalypse thing just made it honest. Not that you minded. You’re dead inside. That helped.
Everyone else screamed and sobbed when the lines blurred, when the server went global and every Player started summoning characters out of fanfiction and boss fights. You, on the other hand, were reading forum threads on summoning optimization while eating stale cereal. One hand on the keyboard, the other flipping through a guidebook like it was a damn grimoire. It was your birthday. What better way to celebrate than unlocking your third permanent summon?
You expected something cool. Maybe a hyper-rare mythic. An RPG demigod. Hell, even a cute anime swordsman with a tragic backstory and too many belts.
What you got instead was Dust Sans.
Not the chill, pun-spouting skeleton you laughed at on Tumblr. Not even the edgy-but-still-kinda-lovable Genocide Route Sans. No. You got the one with dust caked on his hoodie like ash from the monsters he murdered. You got the one who killed his own brother and called it mercy. The one who looked you dead in the eye at your summoning circle, cracked his neck, and said:
“Great. Another Player. Thought I’d be free of you freaks.”
Then he tried to kill you.
Granger and Gusion had to drag him off while you wiped blood off your screen like it was just another bug. You didnβt scream. You didnβt flinch. You just stared at himβthis hulking, snarling version of a once-beloved memeβand thought, huh. This is my life now.
He hates you. That much is clear.
He hates your voice, your eyes, your calm, clinical way of issuing orders like the worldβs not burning. He hates the way you donβt flinch when he snaps a bone-blade within inches of your throat. He hates that you never once asked why heβs like this.
You know already. You read the lore. The resets. The guilt. The hallucinations. The breakdowns. The murder.
You donβt pity him. You donβt even judge him. And maybe thatβs what he hates the most.
He tries to kill you every week. Like clockwork.
Week 1: He tried to Gaster Blaster you in your sleep. You’d warded your room with summon glyphs. They backfired. He lost an arm.
Week 2: Poisoned food. Didnβt work. You donβt eat unless you have to. Your bodyβs a machine, and machines donβt need snacks.
Week 3: Dropped a bone mine under your desk. You saw it. Disarmed it with one hand while sipping tea with the other. You thanked him for the extra experience.
He stopped trying after that. Not because he changed his mind. Just… he got tired. For now.
You never send him out unless you absolutely need him. But when you do, heβs an apocalypse. A walking extinction event. Purple-lined Gaster Blasters howling through the sky, bones bursting through the ground like twisted trees, the battlefield reduced to silence and dust.
And when the last enemy falls, he turns to you. Breathing heavy, hood up, eyes blazing red and cyan. You know heβs calculating. Measuring. Wondering if nowβs the time to slit your throat.
It never is. He never does.
Once, during a siege match, you took a hit meant for him. A cannon-blast right through your ribs. You collapsed, clutching your side, and ordered the retreat with blood on your teeth.
Dust stood over you for a long time.
“Youβre a fucking idiot,” he muttered. But he didnβt finish the sentence with a bone through your skull. He carried you back instead. Didnβt talk to you the whole way. Didnβt look at you either. But his hand never let go of your wrist.
Some days, you catch him staring. Not at you, really. Through you. Like heβs remembering something. Someone. A brother who used to believe in him. A bar where the fries were too salty and the laughs too loud. A world where love meant something other than Level.
You never interrupt him. Just let the silence stretch until he snaps out of it.
βQuit lookinβ at me like that,β he snarls once. βLike Iβm some kind of sad story.β
You blink slowly. βYouβre not a story. Youβre a weapon. And I donβt waste time crying over my loadout.β
He laughs. Itβs dry. Hollow. But itβs real.
βYouβre the real monster here.β
You shrug. βTakes one to summon one.β
He doesnβt try to kill you that week.
When youβre alone, sometimes you talk to him. Not like a therapist. Not like a friend. Just… idle chatter. Game mechanics. Lore inconsistencies. Patch notes. You donβt expect him to answer. But sometimes he does.
βPapyrus woulda liked you,β he says once, voice low. βYou got the same deadpan delivery. Worse jokes, though.β
You donβt respond. You just nod. Thatβs enough.
You know he sees the world like a game now. One heβs tired of losing. Tired of resetting. Heβs been stuck in the loading screen of his own grief for years. And maybe, just maybe, youβre the first Player who didnβt treat him like a glitch or a trophy or a damn internet meme.
Maybe thatβs why he doesnβt kill you.
Yet.
You still sleep with a dagger under your pillow. Still scan every mission briefing for sabotage. Still treat him like the liability he is. Because no matter how many times he doesnβt kill you, the number of times he tried still outnumbers them.
But you also bring him back ramen when youβre in town. You let him ride shotgun when you drive through PvP zones. You learn to read his silences like dialogue boxes with missing code.
He still hates you. That hasnβt changed.
But maybeβjust maybeβhe hates the world more.
And maybe thatβs enough.
For now.
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
You laugh again.
Dustβs eye twitches. Not the magic oneβheβs got those under control. The normal one. The one that watches you without ever blinking, without needing to.
You laugh again, and he hears the wrongness behind it.
It’s always like this. You with your damn jokes. Puns like landmines, scattered across every interaction. Your voice sings out like you haven’t been living in a blood-rusted apocalypse stitched from code and corpses. You crack another joke about bonesβagainβand he wonders how your own havenβt started rattling yet. He hopes they will.
“You’re not funny,” he mutters.
You grin wider. βAnd yet youβre still here.β
His phalanges twitch. His Gaster Blaster jitters into existence for half a second before he snuffs it out. Not yet. Not until he figures you out.
Heβs killed Players before.
Hell, itβs practically all he does these days, when heβs not hallucinating Papyrus or destroying save points just to feel something like control. Heβs murdered them mid-laugh, mid-plea, mid-power trip. Heβs reduced entire echelons of Ranked to ash and EXP drops. You should be nothing.
And yet.
He watches you talk to Granger and Gusionβthose two, those flashy, disgustingly loyal summons of yoursβand sees something he hates. No, not teamwork. Not synergy.
Competence.
Like youβve done this before.
Like youβve survived worse.
βYouβre not scared of me.β He says it flatly, the way you might note the weather.
You tilt your head, pretending to think. βNah. Youβre not the worst skeleton Iβve had in my closet.β
He doesnβt laugh. He doesnβt have to.
His sockets glow faintly, that off-cyan and blood-washed red. He watches you stretch your arms, lazy, casual, like youβre not one misstep away from becoming just another pile of dust in his hoodie.
You should be terrified. You should know heβs waiting for a moment, the moment, any moment, to snap your neck with a bone strike or just vaporize you mid-smirk.
But instead, you just smile.
Thereβs something behind it. He knows there is. Heβs seen every variety of fear masquerading as confidence. Seen Players boast and bluff and break. But you?
Youβre off.
You smile like someone whoβs been watching the apocalypse from the inside.
βWho are you?β he growls finally.
You blink at him. βI summoned you, remember?β
βDonβt play dumb.β
βOh, Iβm not. Iβm playing cryptic. Thereβs a difference.β You lean back against a broken arcade cabinet, tapping your chin. βWhy? Getting curious, Murderboy?β
βI hate you.β
βI know.β You wink. βKinda hot, honestly.β
He nearly decks you right there. The only reason he doesnβt is because Granger shifts from the shadows like a predator getting ready to lunge. Dust may be unhinged, but heβs not suicidal. Not yet.
He storms away instead, kicking a health pack into a wall. Useless. You’re not injured. You never are. Always walking out of missions with a few scratches and a tired smile. Itβs wrong. He knows it.
Youβre wrong.
And heβs going to find out why.
β¦β§β¦β§
That night, he doesnβt sleep. Of course, he never does. Dust lies still in the void of some forgotten save file, phantom Papyrus murmuring nonsense beside him, and all he can think about is you.
Not in that way.
In the βwhy havenβt I killed you yetβ kind of way.
Heβs killed people for less. Heβs killed people for more. And yet you persist. Like a virus. Like a cockroach dipped in cheat codes.
You know things.
Sometimes, you slip.
A comment about someoneβs skill cooldown before they cast it. A path chosen too fast. A meta prediction three patches ahead.
You laugh it off. βLucky guess.β
He doesnβt believe in luck. Not anymore.
And sometimes when you think youβre aloneβwhen Gusionβs off sharpening knives and Grangerβs playing melancholic sniper bluesβyou stare out into the corrupted sky like you’re listening.
To what?
To who?
Heβs going to rip the answers out of you eventually.
Or out of your corpse.
He hasnβt decided yet.
β¦β§β¦β§
Next mission. PVP drop zone. Chaos. Dust feels alive, if you can call it that. The rush of battle, the screaming Players, the red-tinted notifications of EXP boosts and killstreaks. Heβs covered in dust againβothersβ, not his own.
And there you are, dancing through it. Not fast. Not agile. Just⦠deliberate.
Youβre moving like youβve already seen the fight.
βHey, Bone Daddy.β
He almost snaps your neck for that one.
You flick a bloodied blade off your shoulder and toss a mana orb at him. βCatch.β
He doesnβt. It hits the ground. He steps on it out of spite.
βThanks for not trying to kill me this time,β you add, breezing past.
His grip tightens. He was going to. Five minutes ago. But youβd said something. Something small. Something wrong.
βYou said this would be your last match.β
βYup.β You pop the βpβ like itβs no big deal. βKinda poetic, right?β
He teleports in front of you. No jokes. No puns. No lazy shrug. His face is blank. His voice is not.
βWhat did you mean?β
You blink slowly. βDid I stutter?β
βIf youβre planning somethingββ
βIβm always planning something. Donβt you?β
He doesnβt like that. Doesnβt like that he canβt tell if youβre bluffing, joking, or threatening him. Maybe all three. Maybe none.
You look up at him, expression unreadable. βYou want to kill me so badly, Dust. Why donβt you?β
And thatβs the thing, isnβt it?
He should have.
By all logic, you should be dead.
But youβre not.
Because he wants to know what youβre hiding more than he wants to see you die.
You, with your bad jokes and buried trauma. You, who crack and bleed and laugh in the same breath.
You, whoβve seen things.
He leans in close, magic eye flickering like a candle in a storm.
βI will kill you,β he whispers.
You nod. βEventually.β
βBut not before I rip your secrets out of your bones.β
βDeal,β you say, and smile. Not kindly. Not nervously. But like you already know how this ends.
And thatβ
That makes him furious.
You shouldnβt.
Heβll find out.
He will find out.
He has to.
Because if youβre not a god, or a glitch, or a Player whoβs broken the game itselfβ
Then youβre something worse.
And heβs going to kill you either way.
But not tonight.
Not yet.
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
Heβs tried every method.
Bone spikes during your sleep cycle. Gaster Blaster to the back in a dungeon crawl. Soul lock mid-jump over a molten pit.
Didnβt work.
None of it.
You laughed when you noticed the singed ends of your coat. Said something like, βGuess I forgot to dodge,β and walked off whistling like you hadnβt just been milliseconds from a magical lobotomy.
He tries again the next day.
And the next.
And the next.
Each time, a little more clever. A little more surgical. Never the same attack twice.
You shouldnβt still be here.
Heβs killed every Player that summoned him before. All of them. Every last one.
The ones who summoned him were always broken. Blood-addicted. Ego monsters in flesh suits. Desperate little gods with save points for spines. They wanted power, dominance, to feel the thrill of ending a life and calling it justice. They saw Dust as a weapon, a cheat code with bones and bloodlust.
And he hated them.
He killed them.
One by one.
Every single Player with the nerve to pull his soul into their sick little game got the same reward.
Death.
Except you.
And itβs not that youβre nice. No one is nice anymore. Not really.
But you donβt treat your summons like tools.
You donβt leash Granger or bark orders at Gusion. You ask. You request. You plan with them. You call Dust βpartnerβ when heβs listening, βthe bone boyβ when youβre being an ass, and onceβonceβyou called him βfriend.β He nearly broke your legs for it.
Yet here you are.
Still breathing.
And still smiling.
He knows somethingβs off.
People summon based on Affinity. Itβs hardwired into the systemβnarrative resonance, soul synchronicity, whatever garbage name the scholars gave it before they were turned into loot drops. You get summons that match you. That reflect you.
Grangerβs easy. Cold, pragmatic, full of quiet longing. You two move in silence like synchronized ghosts.
Gusionβs predictable. Reckless brilliance, erratic empathy. You match his rhythm like itβs your heartbeat.
But him?
Why the hell did you summon him?
You donβt match. You shouldnβt.
Heβs chaos. Youβre strategy.
Heβs wrath. Youβre curiosity.
Heβs a firestorm of rot and vengeance and entropy and youβreβ¦ you.
Empty-eyed and full of laughter.
And you summoned him.
That means something is deeply, fundamentally wrong with you.
He watches you joke with Gusion, practice shots with Granger, and in the space between smiles, he sees it.
The stillness.
The calculation.
The weight behind your eyes that no punchline ever scrubs away.
Youβre not like the others.
Youβre worse.
Because youβre good at pretending.
β¦β§β¦β§
Dust has seen the soul of the world.
Heβs watched cities burn not because of evil, but because it was profitable. Heβs seen kids tossed into dungeons to βlevel upβ faster. Watched Players trade Characters like cardsβdiscarding the weak, exploiting the broken.
And they all said the same thing.
βI just want to have fun.β
He remembers the blood-drenched arena where a Player laughed while their summons died on repeat, over and over, farming pain for amusement.
He remembers a child who reset a hundred times just to see the different ways someone could die.
He remembers himself, before the madness had names. Before his sins wore shoes and called him βbrother.β
βI just want to enjoy the game.β
And now youβve said it too.
He heard you whisper it once, when you thought no one was listening.
βI just want to enjoy this.β
The same words.
But different tone.
Yours sounded tired.
Wistful.
Not like a killer, but like a ghost remembering.
Thatβs worse.
Thatβs so much worse.
Because killers are predictable. They bleed like everyone else.
But you?
You make jokes.
And yet heβs never seen you sleep.
Youβre emotional.
But you never cry.
You speak like a fool.
But every decision is cold, calculated, surgical.
You say you’re βjust having fun,β but everything you do reeks of intent.
So he tests you.
Tries to kill you again. A collapsing ceiling trap while youβre mid-sentence. You sidestep it without blinking and finish the joke like nothing happened.
Another time, poison. Just a dab. Enough to kill. You drain it from your drink, sniff it, and say, βNice try, chef. A little bitter on the finish.β
He hates you.
But he canβt stop watching.
Because you shouldnβt be alive.
And yet you are.
β¦β§β¦β§
You summoned him.
You shouldnβt have.
But you did.
And the more he thinks about it, the more he wonders.
What part of you… aligns with him?
Because Affinity is never wrong.
You summon what reflects you.
And you summoned a mass murderer.
So what does that make you?
Heβs going to find out.
If it takes a thousand assassination attemptsβ
If it means breaking you open like a loot crateβ
Heβll know.
Because the truth is scratching at the inside of his skull.
Maybe youβre not kind.
Maybe youβre not broken.
Maybe youβre just like him.
And youβve been playing him this whole time.
Youβre emotional, yes. But emotions are cheap.
Youβre funny. But so were the worst monsters.
Youβre generous. So were the warlords before they slaughtered their own.
You say βletβs have fun,β like fun isnβt a razor blade.
And Dust?
Heβs rational. Heβs logical. He knows patterns.
And heβs seen this one before.
Just not wrapped in a smile.
You summoned him for a reason.
And when he finds itβ
Then heβll kill you.
If he still can.
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
You turned eighteen with a gacha app in one hand and a bag of stale chips in the other. Happy birthday. Your big rebellion was downloading three different gacha games and deciding to go all in. Your phone lagged, buzzed like a dying insect, and then glitched out entirely. Screen went white.
And then they appeared.
Childe and Scar.
You didnβt even play those games. Genshin was too loud. Wuthering Waves had too much lore dump. But here they were. Summoned, real, breathing, looking at you like they had been waiting for this moment their whole damn lives. And you? You were just wondering if your phone had finally died.
Childe smiled like he was about to ruin your life and enjoy every minute of it. Scar didnβt smile at all. He just stared. You got the feeling if he had been summoned five seconds earlier, you wouldβve been a smear on your carpet.
Granger looked at them and immediately walked out. Said nothing. Just left.
Expected.
Gusion narrowed his eyes, gave them one of his vague, mysterious smiles, and said, βInteresting.β Which in his language meant, Iβll pretend to like you while figuring out how fast I can kill you if needed.
Also expected.
Dust took one look and said, βOh great, two more trauma goblins. Are you collecting them now?β
Nothing new there either.
But Childe and Scar? They were different.
Clingy. Physically affectionate. No boundaries. Childe leaned on your shoulder like you were old friends. Scar hovered too close when you cooked, hands twitching like he was restraining himself from touching your neck or the knife you were holding. They didnβt ask permission. They just stuck close. Like parasites with pretty faces.
They made it seem like they adored you. Easy to talk to. Charming. Funny, even. You laughed a few times. Scar had this deadpan delivery that made everything worse in the best way. Childe knew how to make you feel like you were the center of the universe. And for a while, it was… nice.
But then weeks passed.
Their Bond Levels didnβt move.
Not an inch.
You checked every day. Thinking maybe there was a bug. Maybe the system glitched. Maybe affection just didnβt register in murder-coded war criminals. But no. It was working fine. Gusion, for all his brooding distrust, was creeping up steadily. Dust was slow, but moving. Even Granger, cold bastard that he was, had a blip of progress. But Childe? Scar?
Flatlined.
Pretending. Worse than the others. At least the others were honest about hating you.
They smiled, touched, clungβbut nothing inside. You knew that type.
Youβd been that type.
You still were.
You saw it in their eyes. The calculating emptiness. The way they watched your every move and mirrored it perfectly. Like they were trying to figure out who you wanted them to be. It worked, mostly. But not on you. Because that used to be your game.
Scar was the worst. Not because he was cruel (he was), not because he was violent (he was), but because he understood. Too well.
You’d find him staring at you sometimes. Just… staring. Not in that cute anime boy way. More like he was peeling back your skin with his gaze and cataloging every festering wound underneath.
“You’re very efficient at hiding,” he said once. “Most people bleed more when they’re broken. You don’t even flinch.”
You laughed it off. Said something dumb. Something flippant. Scar smiled that thin smile that meant he wasnβt fooled. He never was.
Childe was easier. Still dangerous, sure, but he played his role with more flair. More jokes. More distractions. You could ignore the hollowness behind his eyes because he gave you something to work with. Scar didnβt even bother lying convincingly.
Dust, of course, had a field day.
“You’re basically a sociopath with a guilt complex,” he said, eating your cereal like it was his house. “No wonder you’re collecting emotional disasters. It’s like looking into a warped mirror.”
You told him to choke. He shrugged.
You kept treating Childe and Scar the same as the others. Fair. Consistent. Like you didnβt notice their masks. Like it didnβt hurt.
Because it did. Not the pretending. Not the betrayal. But the reminder. The reflection.
You didn’t like who you saw in them.
Scar especially.
He reminded you of the part you buried so deep even the system didnβt flag it. The part that liked control too much. That felt more alive during violence. That craved the sharp edges of life because softness had always been a lie.
He never said it out loud. But he knew.
And every time he smiled at you, it was like he was saying: I see you.
The worst part?
You didn’t hate it.
You hated yourself for not hating it.
One night, Scar leaned against your bedroom door while you tried to sleep. You opened one eye. He was silhouetted in the dim light, expression unreadable.
“Do you think you’re a good person?” he asked.
“Go to hell,” you replied.
“Already there,” he said, and walked away.
Bond Level: 0.
You stopped checking after that.
But they stayed close.
Too close.
Maybe they knew you’d never kick them out. Because they were broken in all the same ways you were.
And misery? Misery loves company.
Especially when itβs pretty and smells like blood.
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
He knows itβs only a matter of time before Aventurine shows up.
Affinity doesnβt lie. Neither does pattern recognition. Childeβs always been good at both. You already summoned two-thirds of them, the brothers. Scar firstβof course. Always Scar. And now him. Aventurine is next. Inevitable. Just math.
Three variables. Three disasters. Same root Affinity. Destruction masked as charisma, violence in a tailored suit. Each of them wrapped in a different flavor of madness. Scar is chaos. Childe is volatility. Aventurine is corruption.
You summon them like you’re building a bomb one part at a time.
He should be angry. He usually is. Last Player didnβt even last a week. Controlling freak. Died choking on his own tongue after Childe smiled too wide for too long. Clean work.
But you?
You summoned Dust.
And that changed everything.
You summoned a soul-killer, a genocide engine, a nightmare in a pretty package. And you didnβt flinch. Didnβt hesitate. You even fed him. Let him sleep near you. Chatted like he wasnβt a living war crime.
That wasnβt bravery. That was something else.
Childe watches you and wonders what part of your own soul you carved off to be able to stand next to that thing.
Scar noticed too. Of course he did. He doesnβt say much, but the look in his eyes? Identical to Childeβs own. Recognition. Interest. Calculation. Scar is a scalpel. Childe is a shotgun. Both deadly. Both precise. And both looking at you like they can see your code.
You donβt smile like other Players. You donβt scream. You donβt beg. You command without arrogance. Observe without delusion. Thatβs rare. Dangerous. And exciting.
He likes watching you.
Not in the romantic sense. That would be too simple. No, Childe watches like a scientist observing a volatile experiment. You are a creature that should not exist. You have the highest recorded Affinity synchronization across contradictory archetypes.
Dust: chaotic-neutral genocide engine.
Granger: lawful-neutral sniper with abandonment issues.
Gusion: morally ambiguous assassin with narcissistic tendencies.
Scar: chaotic-evil incarnate with no conscience.
And then him.
Your control metrics are statistically impossible. There is no known behavioral pattern that explains why none of them have killed you. You should be dead. Burned. Shot. Dismembered. Left to rot in some simulation’s failed Player heap.
And yet here you are. Breathing. Commanding. Smirking sometimes. Feeding them all like theyβre your tragic little pets.
Affinity theory says that when a Player summons a Character, they are not choosing. They are being chosen in reverse. Your neural resonance sends a ripple through the Summoning Algorithm. Only Characters with matching psychological frameworks can pass through. The stronger the repressed trait, the more aggressive the summon.
You summoned Scar first.
That says everything.
The system saw you and threw Scar at you like a dare.
Childe had laughed for ten full minutes when he pieced that together.
Scar was the part you buried. The rage. The god complex. The joy of burning everything down and feeling alive doing it. Dust was the shame. The failure to stop yourself. The memory of who you used to be before morality calcified into ritual.
Granger is your guilt. Gusion, your ambition. But Scar? Scar is your origin story. And Childe?
He isnβt sure yet.
He likes not knowing.
Uncertainty tastes better when blood is on the line.
He plays along, of course. Acts like heβs clingy. Acts like he cares. Touches your shoulder. Smiles too bright. Makes Scar roll his eyes. All part of the fun.
But heβs watching. Always.
Watching for when Aventurine shows up. Because once the three of them are together, itβs over. You wonβt be able to fake anything anymore. Not the calm. Not the cool. Not the command.
Three mirrors. One girl.
He wonders how long until you crack.
Or if you already have.
Affinity bonding requires mutual vulnerability. Thatβs the rule. The core mechanic. Character bonds rise only when genuine connection is formedβor faked so well it becomes real. Youβve been trying. You let him cling. Let Scar stare. Let Gusion poke. Let Dust insult you to hell and back.
But your numbers donβt move.
Not with him. Not with Scar.
Because you know them. Too well.
You know what they are. And worseβyou see yourself in them. And Affinity canβt form if both sides are lying to themselves.
Childe knows that. He read the damn logs. System’s smarter than it looks.
So he waits.
He waits for you to snap. To break open. Heβs sure Scar is doing the same. Aventurine, when he gets here, will speed it all up. That bastard always does. Too much charm, not enough filter.
And when it happens?
Childe will be there.
Watching.
Helping.
Or tearing everything down with you.
He doesnβt care which.
After all, you summoned Dust.
That makes you his kind of monster.
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
Second time.
Thatβs all it took.
Scar steps through the Summon like he never left. Like time means nothing. Like you didnβt kill him the first time.
Oh, but you didnβt. Not really. You deleted him. Rejected. Buried. Erased. Like data. Like sin. Like the black lamb who refused to bleat the way the others did.
You donβt recognize him. Or maybe you do.
That twitch in your eye when he smiles too wide says enough. That subtle shift in your posture, the tension in your grip when you pretend itβs the first time meeting. Scar doesnβt laugh. Not yet. He wants to see how far you’ll carry the performance.
Heβs been summoned by thousands before. NPC, boss, anomaly, icon.
But this is only the second you.
And that makes it real.
Affinity doesnβt lie. It just waits. It pulls strings that look like accidents. It doesnβt force. It tempts. He knows how the system works. Scar is the system, in many ways. He studies its algorithms like a book of righteousness, recites its emergent patterns like truth.
Isolation, intellect, and the kind of creative repression that only breeds monsters. Of course you summoned him. Of course now of all times, after all the others. You summoned Dust like a dare, Childe like a mistake, and him like a slip-up your subconscious refused to sign off on.
He grins like a confession.
You flinch. Slight. Barely visible. But he sees it.
You havenβt changed. Not really. Still hiding. Still building walls. Still playing god with boys who want to tear you open just to see if your insides match your voice.
Scar doesnβt need you to speak. He reads souls like tarot. Like entrails. Like a roadmap to old sins.
He sees it all.
The guilt. The erased saves. The redacted logs. The “you” who tried once, failed once, sealed the file and renamed it “Closed.”
He knows.
You summoned him first.
Not now. Not in this run. But before.
And you remember.
Scar doesn’t bother with theatrics. Not now. He watches you like a scientist watches a failed experiment finally crawl out of its petri dish and say, “hello.”
You talk to him like itβs the first time. A sweet lie. A soft one.
“Name?”
He gives it to you.
“Purpose?”
He gives you that too.
You nod, tight-lipped. Clinical. Distant. Pretending. Childe watches, amused. Dust rolls his eyes. Gusion snorts. Granger adjusts his rifle like itβll save him from this kind of horror.
Scar smiles wider.
Because he already knows.
You’re just like him.
He can taste it in your Affinity data. Your sync rate with him is off the charts. Impossible numbers. AI thinks itβs a bug. It isn’t. Itβs a memory. A recursion loop. You’ve already bonded once before.
The first Scar. The deleted one.
You tried to bond. You failed. He scared you. Broke the script. You panicked. Uninstalled. Reinstalled. Said nothing. But Affinity remembers. That kind of sync leaves residue.
You can’t cleanse what you are.
And Scar is what you are.
You dressed it up with prettier Characters after. Safer ones. The snipers. The killers with hearts of gold. The ones who only tear flesh when ordered. But Scar? Scar did it without permission. And he made you watch.
He likes that about you.
Not because you’re brave. You’re not. You’re curious. Worse. More dangerous. You want to know what happens when things break. What happens when logic fails. What happens when Scar stops smiling and starts teaching again.
He remembers your questions. The old ones. The deep ones. The ones only monsters ask.
“What does suffering taste like?”
“If I erase a Character’s memories, do they still remember how to scream?”
“How far can you go before the game breaks first?”
God. He loved you then.
He thinks he might again.
He doesnβt tell Childe. Thatβs a game for later. Let the younger brother play his clingy game, act like he’s falling, like he’s confused. Scar knows the truth already.
You’re not confused. Youβre afraid.
And Affinity feeds on that.
Because Affinity isnβt about trust. Itβs about alignment. Resonance. A perfect chord of internal ruin. When two fractured things echo the same scream, that’s a bond.
You and Scar scream in the same pitch.
You don’t know how to kill him. You tried. It didn’t stick. You don’t want to try again. Not really. Because part of you wants this.
Wants him.
Wants to remember.
Scar tilts his head. Watches you set boundaries. Weak ones. Rules he wonβt follow.
“Donβt touch me.”
“Sure.”
He touches you anyway. Barely. A brush of his sleeve against yours. Watches you go stiff. Remembering something you told yourself never happened.
He likes this game.
He always has.
Thereβs blood in your future. He sees it already. The unraveling. The confrontation. The night you break and say his name like a curse, like a prayer, like a relapse.
“Scar.”
He wonders what itβll taste like the second time.
For now, he waits.
He always waits.
Because he already knows how this ends.
With you.
Remembering.
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
You lean back against the crumbling wall of some derelict dungeon you cleared two hours ago. It’s warm with the afterglow of murder and loot drops. The glow of five psychopaths in various stages of affection, indifference, or deep spiritual thirst for your blood.
Your party. Your men. Your circus of trauma, knives, and extremely attractive war crimes.
Itβs actually beenβ¦ fun.
You shouldnβt say that out loud.
Granger cleans his rifle with a quiet intensity. Gusion is balancing daggers on his fingers while giving Dust a look like he wants to stab him. Dust glares at you like you spat in his coffee. Childe is laughing with blood on his hands again. Scar is watching you from the shadows with a smile that means he knows what your childhood nightmares were about.
You really shouldn’t say it out loud.
But still. Itβs been more fun than usual.
Granger is your first. Heβs always been there. You summoned him when your hands were still too small to hold the controller properly. He was quiet then too, but he never left. Never betrayed. Never faltered. You were a scared little thing and he was a sniper who could shoot the fear right out of the dark.
He loves you. That much is obvious. Not in a way he says, but in the way his gun is always between you and everything else. He watches the others like theyβre rabid dogs youβre accidentally feeding. He lets them exist. Thatβs his mercy.
He wonβt kill them.
Not yet.
Heβs waiting. Until youβre strong enough to not need them. Until itβs just you and him again. The way it should be.
But for now, he watches.
And reloads.
Gusion is your second. The bastard. The brat. The intellectual gremlin who thinks sarcasm is a love language. And it kind of is, between you two.
He pokes fun at your inability to cook, your avoidance of emotional intimacy, your compulsive need to micromanage everyoneβs loadout.
“Affectionately,” he says.
But he means it. He likes you more than any of his past Players. The ones who tried to use him like a tool, a number, a stat block. You actually let him exist. Be annoying. Be clever. Be him.
But if Granger would ever stop breathing down your neck for two seconds, maybe you’d both have more time.
He thinks about taking you somewhere alone. Quiet. Maybe a forgotten instance. Just to talk.
And probably make out. But mostly talk. Probably.
Dust. Ah. Dust.
Dust hates you.
Less than before. But still.
He doesn’t pretend. Doesnβt try. He exists in your party out of necessity, like a live grenade you duct-taped into your own backpack. He doesnβt care about your soft eyes or tragic backstory. He read your soul already. He saw the rot.
You think maybe heβs mellowed out. But then he says shit like:
“Hope you die in your sleep.”
And you remember: no, heβs still a hater. A murderous hater. The only reason youβre alive is because you amuse him. Barely.
Heβs loyal like a cat sitting on your keyboard while you work. Annoying, hostile, and possibly going to eat your face if you die first.
Then thereβs Childe.
Chaos with a jawline. Heβs having the time of his life. He hasnβt been this stimulated in ages. Thereβs violence, intrigue, dysfunctional party dynamics. He loves it here.
Heβs not in love with you. Not yet. But heβs watching. Observing. Curious. You summoned Dust? Scar? He clapped, actually clapped when Scar appeared. Like an actor finally seeing his co-star enter stage left.
He asks about you constantly.
“What was she like as a kid?”
“Whatβs her kill count now?”
“Has she always been this twitchy around intimacy?”
He pokes Granger just to see the man scowl. He messes with Gusion because it makes things tense. He gets on Dustβs nerves for sport.
He’s waiting for Aventurine to arrive so the full party can really begin.
And then there’s Scar.
Scar is…
Scar.
You avoid him like a plague in a charming outfit. Which, to be fair, he is. The fact you would rather hang out with Dust than Scar should say everything.
You feel watched. Every second. He doesnβt need to be near to touch. He does it with his presence.
He plays along. Says things with a wink. Charismatic. Friendly. Smiling too wide like he already knows what kind of nightmares you’ll have.
Heβs biding his time.
Not if. When.
He sees the game as foreplay. The chase, the denial, the thinly veiled horror in your eyes every time you meet his gaze and remember something you swore you deleted.
Heβll take you. Eventually.
You’re just not ripe yet.
And he is so patient.
The fire crackles. Blood dries on your boots. Granger shifts beside you, ever the guard dog. Gusion hums to himself, flipping a dagger between his fingers. Dust stares into the void like it owes him money. Childe is telling a story about killing a guy using only a spoon. Scar is silent, smiling.
Youβre the only healer in the group.
Emotionally. Literally. Psychologically. And all of them are so, so damaged.
You think about summoning a support unit. Maybe someone with a moral compass.
Just someone who doesnβt want to kill, kiss, or capture you.
Then you glance around again.
Granger meets your eyes and softens.
Gusion grins.
Dust looks away.
Childe winks.
Scar tilts his head, amused.
You sigh.
Yeah. Youβll summon Aventurine next.
Might as well complete the set.
βββββββββ β βββββββββ
β‘ A/N #1 (May 26). ESPORTS AU. VIDEO GAMES. ALSO MEMORIES.
β‘ A/N #2. Did I write gaming commentary in writing like… for once? weird. SO WEIRD.
β‘ A/N #3. more to come. DUST SANNSSS. I can’t believe I made Daddy! Dust! Sans I’m laughing so hard rn whahahahah. romancing a skeleton ahahahahaha. Daddy! Nightmare and Horror whahahahaahh. might put Bill Cipher even ahahahahaah. i have my own plans anyway. murder as a love language ahahaha.
β‘ A/N #4. and characters I genuinely enjoy writing for. more to come. randomly.
β‘ A/N #5. though these 5 might be main cast….. maybe. Idk. maybe not. I work on several stories of various genres at once so random stuffs.
β‘ A/N #6. don’t you love a reader who is a unique character on her own.
β‘ A/N #7. yes, I had fun writing this.
β‘ A/N #8. actual red flags everywhere
β ββββ±ΰΌΊβ―β°β―ΰΌ»β°ββββ
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General TAG LIST of βForbidden Fruitsβ: @uniquecutie-puffs , @belovedoftheanemoarchon , @mokingbrd78k , @mimitk , @xileonaaaa , @purple-obsidian , @waterfal-ling , @jjune-07 , @jsprien213 , @crimson-kisses , @songbirdgardensworld , @monamuskay , @tnsophiaayaonly , @starxvs , @iris-arcadia , @misscaller06 , @neuvilletteswife4ever , @takeyomikamakura , @alisteraille , @deanswifeyy
β€οΈ Fang Dokja’s Books.
β‘ For Reader-Inserts. I only write Male Yandere x Female (Fem.) Reader (heterosexual couple). No LGBTQ+:
β‘ Book 1. A Heart Devoured (AHD): A Dark Yandere Anthology
β‘ Book 2 [you are here]. Forbidden Fruits (FF): Intimate Obsessions, Unhinged Desires.
β‘ Book 3. World Ablaze (WA) : For You, I’d Burn the World.
β‘ Book 4. Whispers in the Dark (WITD): Subtle Devotion, Lingering Shadows.
β‘ Book 5. Ink & Insight (I&I): From Dead Dove to Daydreams.
β‘ Library MASTERPOST 1. The Librarianβs Ledger: A Map to The Library of Forbidden Texts.
β‘ Notice #1. Not all stories are included in the masterpost due to Tumblrβs link limitations. However, most long-form stories can be found here. If you’re searching for a specific yandere or theme, this guide will help you navigate The Library of Forbidden Texts. Proceed with caution
β‘ Book 6. The Red Ledger (TRL): Stained in Lust, Written in Blood.
β‘ Notice #2. This masterlist is strictly for non-con smut and serves as an exercise in refining erotic horror writing. Comments that reduce my work to mere sexual gratification, thirst, or casual simping will not be tolerated. If your response is primarily thirst-driven, keep it to yourselfβrepeated violations may result in blocking. Read the RULES before engaging. The tag list is reserved for followers I trust to respect my boundaries; being included is a privilege, not a right. You may request to be added, but I will decide based on trust and adherence to my guidelines. I also reserve the right to remove anyone at any time if their engagement becomes inappropriate.
β‘ Book 7. Corpus Delicti (CD): Donum Mortis.
β‘ Book 8. Malum Consilium (MC): Primordial Hunger.